Battle for Azeroth: Der neue Build 26310

 
Battle for Azeroth: Der neue Build 26310

Im Verlauf der vergangenen Nacht spielten die für die fortlaufende Entwicklung von neuen Inhalten für World of Warcraft verantwortlichen Mitarbeiter von Blizzard Entertainment interessanterweise den brandneuen Build 26310 auf die derzeit noch immer aktiv laufenden Alphaserver der kommenden Erweiterung Battle for Azeroth auf und erweiterten diese geschlossene Testphase dadurch dann erneut um eine Vielzahl von Neuerungen. Der bisherigen Arbeit der Data Miner zufolge beinhaltete dieser neue Build für die Alpha unter anderem mehrere Änderungen an den spielbaren Klassen, das neue Gebiet “Stormsong Valley”, den nun von allen Testern betretbaren Dungeon “The MOTHERLODE!” und goldene Augen als weitere optische Anpassungsmöglichkeit für die Blutelfen. Genauere Details zu den Inhalten von Build 26310 findet ihr bei Interesse weiter unten in diesem Artikel.

Highlights aus diesem Build:

  • Mit diesem Build wurde die zu Kul Tiras gehörende neue Zone “Stormsong Valley” zum Testen freigeschaltet.
  • Die Tester können jetzt den neuen Dungeon “The MOTHERLODE!” ausprobieren.
  • Die im letzten Build entdeckten goldenen Augen für Blutelfen wurden mit diesem Build zu der Charaktererstellung hinzugefügt.
  • Scheinbar erhalten die ersten 100 Gilden jeder Fraktion für ihren Sieg über die mythische Version von G’huun eine spezielle Heldentat.
  • Die Erfolge für das Anlegen einer kompletten Ausrüstung mit einem bestimmten Gegenstandsslevel werden in BfA zu legendären Erfolgen.

Neue Modelle:

Ein neuer Ladebildschirm:

Das neue Schurkentalent Blade Rush:

Das neue Talent Blade Rush ersetzt Cannonball Barrage.


Neue Icons:

Klassenänderungen:

Death Knight

  • Blood
    • Blood Boil Deals [ 49.14% Deals [ 30% of Attack Power ] Shadow damage and infects all enemies within 10 yds with Blood Plague. [spell_deathknight_bloodplague] Blood Plague A shadowy disease that drains [ 49.8% of Attack Power ] health from the target over 24 sec. 2 charges. Death Knight – Blood Spec. Instant. 7.5 sec recharge. 2 charges.
    • Blood Death Knight Increases damage/healing by 15% 29%: Avalanche, Blood Boil, Blood Plague, Blooddrinker, Bonestorm, Breath of Sindragosa, Bursting Sores, Clawing Shadows, Consumption, Death and Decay, Death Strike, Death’s Caress, Defile, Epidemic, Frost Breath, Frost Fever, Frostscythe, Frozen Pulse, Glacial Advance, Heart Strike, Heartbreaker, Inexorable Assault, Marrowrend, Rune of Razorice, Soul Reaper Increases periodic damage/healing by 15% 29%: Avalanche, Blood Boil, Blood Plague, Blooddrinker, Bonestorm, Breath of Sindragosa, Bursting Sores, Clawing Shadows, Consumption, Death and Decay, Death Strike, Death’s Caress, Defile, Epidemic, Frost Breath, Frost Fever, Frostscythe, Frozen Pulse, Glacial Advance, Heart Strike, Heartbreaker, Inexorable Assault, Marrowrend, Rune of Razorice, Soul Reaper Increases damage/healing by 80%: Consumption and Death Strike Decreases damage/healing by 37%: Blood Boil and Blood Plague Death Knight – Blood Spec. Death Knight – Blood Spec.
    • Mastery: Blood Shield Each time you heal yourself with Death Strike, you gain [ 37.5% [ 150% of Spell Power ]% of the base amount healed as a Physical damage absorption shield. Also increases your attack power by [ 25% of Spell Power ]%. Death Knight – Blood Spec. 0.0%. Death Knight – Blood Spec.

 

Demon Hunter

  • Talents
    • Burning Alive Every 2 sec, your Fiery Brand deals [ 7.37% [ 5% of Attack Power ] Fire damage and spreads to one nearby enemy. Vengeance Demon Hunter – Level 100 Talent.
    • Fracture Rapidly slash your target for [ 160.4% [ 120% of Attack Power ] Physical damage, and shatter 2 Lesser Soul Fragments from them. Generates 25 Pain. Requires Melee Weapon. 2 charges. Vengeance Demon Hunter – Level 104 Talent. Melee range. Instant. 4.5 sec recharge. 2 charges.
    • Razor Spikes While Demon Spikes is active, you deal 30% 15% increased Physical damage and your melee attacks snare targets by 20% for 6 sec. Vengeance Demon Hunter – Level 99 Talent.
  • Vengeance
    • Immolation Aura Engulf yourself in flames, instantly causing [ 24.57% of Attack Power ] Fire damage to enemies within 8 yards and radiating [ 9.17% of Attack Power ] Fire damage every sec. Lasts for 6 sec. Generates 20 Pain over 6 sec. Demon Hunter – Vengeance Spec. Instant. 15 sec cooldown.
    • Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec. Deals [ 26.21% [ 13.5% of Attack Power ] Fire damage, and an additional [ 26.04% [ 27% of Attack Power ] Fire damage over 6 sec, to all enemies affected by the sigil. Demon Hunter – Vengeance Spec. 30 yd range. Instant. 30 sec cooldown.

 

Druid

  • Thrash Strikes all nearby enemies, dealing [ 6.55% of Attack Power ] Bleed damage and an additional [ 19.66% of Attack Power ] Bleed damage over 15 sec. Awards 1 combo points. Requires Cat Form. Feral, Guardian. 45 Energy. 8 yd range. Instant.
  • Thrash Strikes all nearby enemies, dealing [ 6.22% of Attack Power ] Bleed damage and an additional [ 4.21% [ 12.5% of Attack Power ] Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times. Generates 5 Rage. Requires Bear Form. Feral, Guardian. 8 yd range. Instant. 8 yd range. Instant.
  • Talents
    • Galactic Guardian Your damage has a 7% 5% chance to trigger a free automatic Moonfire on that target. When this occurs, the next Moonfire you cast generates 8 Rage, and deals 300% increased direct damage. Guardian Druid – Level 75 Talent.
  • Guardian
    • Guardian Druid Increases damage/healing by 4%: Brambles, Lunar Beam, Mangle, Maul, Moonfire, Pulverize, Thrash Increases periodic damage/healing by 4%: Brambles, Lunar Beam, Mangle, Maul, Moonfire, Pulverize, Thrash Decreases damage/healing by 46%: Moonfire Increases periodic damage/healing by 8%: Moonfire Druid – Guardian Spec. Druid – Guardian Spec.

 

Hunter

  • Talents
    • Piercing Shot A powerful shot which deals [ 468.8% [ 281.3% of Attack Power ] Physical damage to the target and up to [ 187.5% [ 112.5% of Attack Power ] Physical damage to all enemies between you and the target. Requires Ranged Weapon. Marksmanship Hunter – Level 100 Talent. 35 Focus. 40 yd range. Instant.
    • Serrated Shot Fire a shot that buries deep into your target, causing them to take [ 25% [ 10% of Attack Power ] Bleed damage instantly and an additional [ 100% [ 40% of Attack Power ] Bleed damage over 12 sec. Requires Ranged Weapon. Marksmanship Hunter – Level 15 Talent. 10 Focus. 40 yd range. Instant.
    • Steel Trap Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 30 sec and dealing [ 351% of Attack Power ] Bleed causing them to bleed for [ 351% of Attack Power damage over 30 sec. Damage other than Steel Trap may break the immobilization effect. Limit 1. Trap will exist for 60 sec. Survival Hunter – Level 60 Talent. 40 yd range. Instant.
    • Viper’s Venom Raptor Strike Mongoose Bite has a chance to make your next Serpent Sting cost no Focus and deal an additional 300% initial damage. Survival Hunter – Level 15 Talent. Approximately 4 procs per minute.
    • Wildfire Infusion Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following properties each time you throw it: Shrapnel Bomb: Shrapnel pierces the targets, causing Mongoose Bite and Butchery to apply a bleed for 9 sec that stacks up to 3 times. Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones. Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies suffering from your Serpent Sting and refreshes your Serpent Stings. Survival Hunter – Level 100 Talent.
  • Marksmanship
    • Aimed Shot A powerful aimed shot that deals [ 225% [ 180% of Attack Power * mult ] Physical damage. Damage increased by 50% against a target you have not yet damaged. Requires Ranged Weapon. 2 charges. Hunter – Marksmanship Spec. 30 Focus. 40 yd range. Instant. 12 sec recharge. 2 charges.
    • Marksmanship Hunter Increases damage/healing by 12%: A Murder of Crows, Aimed Shot, Barrage, Bursting Shot, Butchery, Chakrams, Chimaera Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Mongoose Bite, Multi-Shot, Piercing Shot, Quick Shot, Rapid Fire, Serrated Shot, Stampede, Steady Shot, Steel Trap, Stomp, Volley Increases periodic damage/healing by 12%: A Murder of Crows, Aimed Shot, Barrage, Bursting Shot, Butchery, Chakrams, Chimaera Shot, Explosive Shot, Flanking Strike, Fury of the Eagle, Mongoose Bite, Multi-Shot, Piercing Shot, Quick Shot, Rapid Fire, Serrated Shot, Stampede, Steady Shot, Steel Trap, Stomp, Volley Hunter – Marksmanship Spec. Decreases damage/healing by 40%: A Murder of Crows Hunter – Marksmanship Spec.
    • Quick Shot A quick shot that causes [ 60% [ 48% of Attack Power ] Physical damage. Requires Ranged Weapon. Hunter – Marksmanship Spec. 15 Focus. 40 yd range. Instant.

 

Monk

  • Talents
    • Blackout Combo Blackout Strike also empowers your next ability: Tiger Palm: Damage increased by 200% 100%. Breath of Fire: Cooldown reduced by 3 sec. Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec. Ironskin Brew: Pauses Stagger damage for 3 sec. Purifying Brew: Grants you a stack of Elusive Brawler. Brewmaster Monk – Level 100 Talent.

 

Paladin

  • Consecration Deals [ 2.29% Deals [ 3.5% of Attack Power ] Holy damage every 1 sec to enemies within 8 yards. Unlimited range. Instant.
  • Crusader Strike (Holy, Protection) Strike the target for [ 60% [ 90% of Attack Power ] Physical damage.
  • Crusader Strike (Retribution) Strike the target for [ 60% [ 90% of Attack Power ] Physical damage.
  • Holy Shock Blasts the target with Holy energy, causing [ 70% [ 90% of Spell Power ] Holy damage to an enemy, or [ 100% of Spell Power ] healing to an ally. 100 yd range. Instant.
  • Holy Shock Blasts the target with Holy energy, causing [ 70% [ 90% of Spell Power ] Holy damage to an enemy, or [ 100% of Spell Power ] healing to an ally. 100 yd range. Instant.
  • Judgment (Holy) Judges the target, dealing [ 75% [ 112.5% of Spell Power ] Holy damage, and causing the target to take 30% increased damage from your Crusader Strike and Holy Shock for 6 sec.
  • Judgment (Protection) Judges the target, dealing [ 75% [ 112.5% of Spell Power ] Holy damage, and reducing the remaining cooldown on Shield of the Righteous by 2 sec, or 4 sec on a critical strike.
  • Judgment (Retribution) Judges the target, dealing [ 75% [ 112.5% of Spell Power ] Holy damage, and causing them to take 15% increased damage taken from your next Holy Power spender.
  • Light’s Hammer Name changed from “Arcing Light” to “Light’s Hammer”.
  • Talents
    • Blessed Hammer Throws a Blessed Hammer that spirals outward, dealing [ 7.37% [ 10% of Attack Power ] Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack. 3 charges. Protection Paladin – Level 15 Talent. Instant. 4.5 sec recharge. 3 charges.
    • Zeal Judgment grants you Zeal, causing your next 3 auto attacks to attack 50% faster and deal an additional [ 10% of Attack Power ] Holy damage. Retribution Paladin – Level 15 Talent.
  • Holy
    • Holy Paladin Holy Paladin core passive Paladin – Holy Spec. Increases damage/healing by 150%: Consecration Paladin – Holy Spec.
    • Holy Shock Triggers a burst of Light on the target, dealing [ 70% [ 90% of Spell Power ] Holy damage to an enemy, or [ 100% of Spell Power ] healing to an ally. Holy Shock has double the normal critical strike chance. Paladin – Holy Spec. 10% of Base Mana. 40 yd range. Instant. 9 sec cooldown.
  • Holy & Protection
    • Consecration Consecrates the land beneath you, causing [ 20.6% [ 31.5% of Attack Power ] Holy damage over 9 sec to enemies who enter the area. Paladin – Holy & Protection Spec. Instant. 9 sec cooldown.
  • Protection
    • Blessed Hammer Throws a Blessed Hammer that spirals outward, dealing [ 7.37% [ 10% of Attack Power ] Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack. Paladin – Protection Spec.
    • Hammer of the Righteous Hammers the current target for [ 13.34% [ 27% of Attack Power ] Physical damage. Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for [ 8.7% of Attack Power ] Holy damage. Requires One-Handed Melee Weapon. 2 charges. Paladin – Protection Spec. Melee range. Instant. 4.5 sec recharge. 2 charges.
    • Protection Paladin Increases damage/healing by 12%: Arcing Light, Avenger’s Shield, Blessed Hammer, Consecration, Crusader Strike, Execution Sentence, Eye for an Eye, Hammer of the Righteous, Holy Prism, Holy Shield, Holy Shock, Judgment, Justicar’s Vengeance, Light’s Hammer, Retribution Aura, Shield of the Righteous, Wake of Ashes Increases damage/healing by 42%: Flash of Light Increases damage/healing by 35%: Judgment Decreases damage/healing by 10%: Consecration Paladin – Protection Spec. 50%: Flash of Light Decreases damage/healing by 42%: Judgment Paladin – Protection Spec.
    • Shield of the Righteous Slams targets in front of you with your shield, causing [ 32.76% [ 42.5% of Attack Power ] Holy damage, and increasing your Armor by 250% of your Strength for 5 sec. Requires Shields. 3 charges. Paladin – Protection Spec. Melee range. Instant. 20 sec recharge. 3 charges.
  • Retribution
    • Retribution Paladin Increases damage/healing by 70%: Flash of Light Increases damage/healing by 45%: Judgment Increases damage/healing by 50%: Crusader Strike Increases damage/healing by 333%: Consecration Paladin – Retribution Spec. 188%: Consecration Paladin – Retribution Spec.

 

Rogue

  • Blade Flurry While active, your melee Causes your attacks also strike all nearby enemies for 35% of normal damage for 10 50% of normal damage for 12 sec. 100 yd range. Instant.
  • Talents
    • Blade Fury (New) Increases the duration of Blade Flurry by 3 sec and its damage by 5%. Outlaw Rogue – Level 100 Talent.
    • Blade Rush Charge to your target with your blades out, dealing [ 150% [ 130% of Attack Power ] Physical damage to all nearby enemies While Blade Flurry is active, also hits all nearby enemies for 100% damage. Generates 25 Energy over 5 sec. Requires One-Handed Melee Weapon. 20 yd range. Instant. Outlaw Rogue – Level 100 Talent. 20 yd range. Instant.
    • Elaborate Planning Your finishing moves grant 10% increased damage done for 5 sec. Outlaw Rogue – Level 100 Talent. Rogue – Level 15 Talent.
    • Ghostly Strike Strikes an enemy with your cursed weapon, dealing [ 60% dealing [ 80% of Attack Power ] Physical damage and causing the target to take 10% increased damage from your abilities for 10 sec. Awards 1 combo points. Requires Melee Weapon. Outlaw Rogue – Level 15 Talent. 30 Energy. Melee range. Instant.
    • Killing Spree Teleport to an enemy within 10 yards, attacking 6 times over 2 sec with both weapons for a total of [ 286.4% of Attack Power + 150% of Spell Power ] Physical damage. While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target over 2 sec. While Blade Flurry is active, also hits all nearby enemies for 100% damage. Requires Melee Weapon. Outlaw Rogue – Level 100 Talent. 10 yd range. Instant.
    • Quick Draw Half-cost uses of Pistol Shot granted by Saber Slash now generate [ 25% of Spell Power ] additional combo point, and deal [ 50 + 25% of Spell Power ]% 50% additional damage. Outlaw Rogue – Level 15 Talent.
    • Swordmaster Saber Slash has a [ 10 + 25% of Spell Power ]% 10% increased chance to strike an additional time. Outlaw Rogue – Level 15 Talent.
  • Assassination
    • Assassination Rogue Increases damage/healing by 32%: Bag of Tricks, Cannonball Barrage Blade Rush, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Envenom, Eviscerate, Fan of Knives, From the Shadows, Garrote, Ghostly Strike, Gloomblade, Goremaw’s Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mutilate, Poison Bomb, Poisoned Knife, Rupture, Sinister Strike, Toxic Blade, Wound Poison Increases periodic damage/healing by 32%: Bag of Tricks, Cannonball Barrage Blade Rush, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Envenom, Eviscerate, Fan of Knives, From the Shadows, Garrote, Ghostly Strike, Gloomblade, Goremaw’s Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mutilate, Poison Bomb, Poisoned Knife, Rupture, Sinister Strike, Toxic Blade, Wound Poison Rogue – Assassination Spec.
  • Outlaw
    • Ambush Ambush the target, causing [ 25% of Spell Power + 95.47% [ 95.47% of Attack Power ] Physical damage. Awards 2 combo points. Requires Melee Weapon. Requires Stealth. Rogue – Outlaw Spec. 60 Energy. Melee range. Instant. 50 Energy. Melee range. Instant.
    • Blade Flurry While active, your melee Causes your attacks also strike all nearby enemies for 35% of normal damage for 10 50% of normal damage for 12 sec. Requires One-Handed Melee Weapon. 2 charges. Rogue – Outlaw Spec. 10 15 Energy. Instant. 25 sec recharge. 2 charges.
    • Combat Potency Your off-hand attacks have a 40% 75% chance to generate 10 Energy. Rogue – Outlaw Spec.
    • Combat Potency Name changed from “Vitality” to “Combat Potency”. Increases your Energy regeneration rate by 30%. Rogue – Outlaw Spec. 35%. Your off-hand attacks have a 75% chance to generate 10 Energy. Rogue – Outlaw Spec.
    • Outlaw Rogue Increases damage/healing by 42%: Ambush, Between the Eyes, Blunderbuss, Cannonball Barrage Blade Rush, Blunderbuss, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Ghostly Strike, Gloomblade, Goremaw’s Bite, Greed, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Poison Bomb, Riposte, Run Through, Saber Slash, Toxic Blade, Wound Poison Increases periodic damage/healing by 42%: Ambush, Between the Eyes, Blunderbuss, Cannonball Barrage Blade Rush, Blunderbuss, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Ghostly Strike, Gloomblade, Goremaw’s Bite, Greed, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Poison Bomb, Riposte, Run Through, Saber Slash, Toxic Blade, Wound Poison Rogue – Outlaw Spec.
    • Restless Blades Finishing moves reduce the remaining cooldown of Adrenaline Rush, Between the Eyes, Sprint, Grappling Hook, Cannonball Barrage, Killing Spree, Marked for Death Ghostly Strike, Marked for Death, Blade Rush, Killing Spree, and Vanish by cdr sec per combo point spent. Rogue – Outlaw Spec.
  • Subtlety
    • Subtlety Rogue Increases damage/healing by 25%: Akaari’s Soul, Backstab, Cannonball Barrage Blade Rush, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Gloomblade, Goremaw’s Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mutilate, Nightblade, Poison Bomb, Second Shuriken, Shadowstrike, Shuriken Storm, Shuriken Toss, Toxic Blade, Wound Poison Increases periodic damage/healing by 25%: Akaari’s Soul, Backstab, Cannonball Barrage Blade Rush, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Gloomblade, Goremaw’s Bite, Internal Bleeding, Killing Spree, Kingsbane, Main Gauche, Mutilate, Nightblade, Poison Bomb, Second Shuriken, Shadowstrike, Shuriken Storm, Shuriken Toss, Toxic Blade, Wound Poison Rogue – Subtlety Spec.

 

Shaman

  • Talents
    • Elemental Blast Harnesses the raw power of the elements, dealing [ 181.25% [ 63% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, or Mastery by 5 for 10 sec. Elemental Shaman – Level 15 Talent. 40 yd range. 2 sec cast.
    • Icefury Hurls frigid ice at the target, dealing [ 225% [ 55% of Spell Power ] Frost damage and causing your next 4 Frost Shocks to deal 400% 60% increased damage. Generates 15 Maelstom. Elemental Shaman – Level 45 Talent. 40 yd range. 2 sec cast.
    • Lightning Shield Surround yourself with a shield of lighting for 60 min. Melee attackers have a chance to suffer [ 9.83% of Attack Power ] Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 15 charges, the shield discharges and forms a Lightning Feral Spirit to fight for you for 15 10 sec. Enhancement Shaman – Level 45 Talent. Instant.
    • Liquid Magma Totem Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 1 sec, dealing [ 22% [ 15% of Spell Power ] Fire damage to all enemies within 8 yards. Elemental Shaman – Level 60 Talent. 40 yd range. Instant.
  • Elemental
    • Elemental Shaman Elemental Shaman baseline passive Increases damage/healing by 9%: Chain Lightning, Crashing Storm, Earth Shock, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flame Shock, Flametongue Attack, Frost Shock, Fury of Air, Hailstorm, Icefury, Lava Burst, Lightning Bolt, Lightning Shield, Seismic Storm, Stormstrike, Stormstrike Off-Hand, Sundering, Thunderstorm, Volcanic Inferno, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 9%: Chain Lightning, Crashing Storm, Earth Shock, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flame Shock, Flametongue Attack, Frost Shock, Fury of Air, Hailstorm, Icefury, Lava Burst, Lightning Bolt, Lightning Shield, Seismic Storm, Stormstrike, Stormstrike Off-Hand, Sundering, Thunderstorm, Volcanic Inferno, Windfury Attack, Windstrike, Windstrike Off-Hand Shaman – Elemental Spec.
  • Enhancement
    • Enhancement Shaman Decreases damage/healing by 18% 30%: Crash Lightning, Crashing Storm, Doom Vortex, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flametongue, Flametongue Attack, Frostbrand, Fury of Air, Hailstorm, Icefury, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Stormstrike Off-Hand, Sundering, Unleash Doom, Windfury, Windfury Attack, Windstrike, Windstrike Off-Hand Decreases periodic damage/healing by 18% 30%: Crash Lightning, Crashing Storm, Doom Vortex, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flametongue, Flametongue Attack, Frostbrand, Fury of Air, Hailstorm, Icefury, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Stormstrike Off-Hand, Sundering, Unleash Doom, Windfury, Windfury Attack, Windstrike, Windstrike Off-Hand Shaman – Enhancement Spec.
  • Restoration
    • Restoration Shaman Restoration Shaman core passive Increases damage/healing by 25%: Chain Lightning, Crashing Storm, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flame Shock, Flametongue Attack, Fury of Air, Hailstorm, Icefury, Lava Burst, Lightning Bolt, Lightning Shield, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 25%: Chain Lightning, Crashing Storm, Earthen Rage, Earthen Spike, Earthquake, Elemental Blast, Elemental Spirits, Feral Lunge, Flame Shock, Flametongue Attack, Fury of Air, Hailstorm, Icefury, Lava Burst, Lightning Bolt, Lightning Shield, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 14%: Lava Burst Shaman – Restoration Spec.

 

Warlock

  • Talents
    • Bilescourge Bombers Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing [ 20% [ 15% of Spell Power ] Shadow damage to all enemies within 10 yards. Demonology Warlock – Level 15 Talent. 2 Soul Shard. 100 yd range. Instant.
    • Channel Demonfire Launches 15 bolts of felfire over 3 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals [ 25% [ 18% of Spell Power ] Fire damage to the target and [ 10% [ 8% of Spell Power ] Fire damage to nearby enemies. Destruction Warlock – Level 100 Talent. 1.5% of Base Mana. 40 yd range. 3 sec cast (Channeled).
    • Dark Soul Infuses your soul with unstable power, increasing your critical strike chance by 30% for 20 sec. Destruction Warlock – Level 100 Talent. 3% of Base Mana. Instant. Instant.
    • Deathbolt Launches a bolt of death at the target, dealing 35% 40% of the total remaining damage of your damage over time effects on the target. Counts up to 16 sec of your Corruption’s damage. Affliction Warlock – Level 15 Talent. 2% of Base Mana. 40 yd range. 2 sec cast.
    • Dreadlash Name changed from “Growing Shadows” to “Dreadlash”.
    • Grimoire of Sacrifice Sacrifices your demon pet for power, gaining its command demon ability, and causing your spells to sometimes also deal [ 30% [ 35% of Spell Power ] additional Shadow damage. Lasts 60 min or until you summon a demon pet. Warlock – Level 90 Talent. Unlimited range. Instant.
    • Grimoire of Supremacy While you have an Infernal active, every Soul Shard you spend increases the damage of your Chaos Bolt by 5% 8%. Destruction Warlock – Level 90 Talent.
    • Haunt A ghostly soul haunts the target, dealing [ 55% of Spell Power ] Shadow damage and increasing your damage dealt to the target by 10% for 12 15 sec. If the target dies, Haunt’s cooldown is reset. Affliction Warlock – Level 15 Talent. 2% of Base Mana. 40 yd range. 1.5 sec cast.
    • Roaring Blaze Conflagrate burns the target for an additional [ 33% [ 48% of Spell Power ] Fire damage over 6 sec. Destruction Warlock – Level 90 Talent.
  • Demonology
    • Demonbolt Send the fiery soul of a fallen demon at the enemy, causing [ 62% [ 90% of Spell Power ] Shadowflame damage. Generates 2 Soul Shards. Warlock – Demonology Spec. 40 yd range. 4.5 sec cast.
    • Implosion Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing [ 23% [ 50% of Spell Power ] Shadowflame damage to all enemies within 0 yards. Warlock – Demonology Spec. 2% of Base Mana. 40 yd range. Instant.
    • Mastery: Master Demonologist Demonic Empowerment also increases the damage of Increases the damage done by your demons by [ 180% of Spell Power ]%. Warlock – Demonology Spec.
  • Demonology & Destruction
  • Destruction
    • Destruction Warlock Increases damage/healing by 15%: Bilescourge Bombers, Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Doom, Drain Life, Grimoire of Sacrifice, Haunt, Immolate, Incinerate, Phantom Singularity, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Siphon Life, Soul Fire Increases periodic damage/healing by 15%: Bilescourge Bombers, Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Doom, Drain Life, Grimoire of Sacrifice, Haunt, Immolate, Incinerate, Phantom Singularity, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Siphon Life, Soul Fire Warlock – Destruction Spec. Warlock – Destruction Spec.
  • Pets
    • Felstorm The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for [ 26.52% [ 33% of Attack Power ]% weapon damage every sec for 5 sec. The Felguard cannot take any other action during Felstorm. Special Ability. 60 Energy. Instant.
    • Firebolt Deals [ 25% Deals [ 40% of Spell Power ] Fire damage to a target. (Right-Click to toggle) Basic Attack. 40 Energy. 40 yd range. 1.8 sec cast.

 

Warrior

  • Deep Wounds Your Devastator and Revenge also cause [ 58.5% [ 70% of Attack Power ] Bleed damage over 15 sec. 100 yd range. Instant.
  • Talents
    • Booming Voice Demoralizing Shout also generates 60 Rage, and increases damage you deal to affected targets by 25% 15%. Protection Warrior – Level 90 Talent.
    • Cleave Strikes all enemies in front of you with a sweeping attack for [ 48.36% of Attack Power ] Physical damage, inflicting Hitting 3 or more targets inflicts Deep Wounds. Requires Two-Handed Melee Weapon. Arms Warrior – Level 75 Talent. 20 Rage. Melee range. Instant.
    • Devastator Your auto attacks deal an additional [ 33% [ 21% of Attack Power * mult ] Physical damage and have a 30% 20% chance to reset the remaining cooldown on Shield Slam. Protection Warrior – Level 75 Talent.
    • Reckless Abandon Battle Cry Recklessness lasts 2 sec longer and generates 100 Rage. Fury Warrior – Level 100 Talent.
  • Protection
    • Deep Wounds Your Devastator and Revenge also cause [ 58.5% [ 70% of Attack Power ] Bleed damage over 15 sec. Warrior – Protection Spec.
    • Demoralizing Shout Demoralizes all enemies within 10 yards, reducing the damage they do deal to you by 20% for 8 sec. Generates 0 Rage. Warrior – Protection Spec. Instant.

 Quelle: JustBlizzard